Misc Concept Art
Some sketches for a Crash Bandicoot game that never materialized.
Around February 2005, my co-worker, Casey, and I pitched the idea of turning Battle Angel (Gunnm) into a
next-gen console game. Since we were both fans of the manga and animation, we spent about a month of our free time coming
up with a package that we could present to the president. Casey worked on the design doc and game mechanics, while I did
studies of the characters and various moves for Alita (Gally). Z-Axis had already developed rollerblading gameplay for
Aggressive Inline, and we felt that we could borrow that technology for the Motorball mini-game. Unfortunately, the executives weren't very excited about
the title, and shortly afterward, we found out that another developer had already acquired the license.
![[Battle Angel]](images/Concept/BattleAngel/BattleAngel_small.jpg)
Thumbnails for various moves for Alita (Gally).
Modok from Iron Man.
Some older sketches and doodles.
All images are © 2002-2003, 2005, 2008 Anthony Hon and respective license holders. No images may be reproduced
without prior permission from the artist.