OBJECTIVE | |||||||||||||
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Seeking a 3D Artist position for a video game developer in a creative, organized, "art-centric" environment with other skilled draftsmen, designers, and storytellers.
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SKILLS | |||||||||||||
Art | Strong drawing and design skills, especially in character design, character development, and storyboarding. Adept at various media.
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Graphics Software | Adept at Maya, 3D Studio Max, Photoshop, and nDo2. Well versed in game art production, including 3D modeling, UV mapping, lighting, and texture painting. | ||||||||||||
WORK EXPERIENCE | |||||||||||||
5/2006 - 10/2014 | 3D Environment Artist - Toys for Bob, Novato, CA
Skylanders: Trap Team (Xbox 360 / Wii)
Skylanders: Giants (Wii / Xbox 360)
Skylanders: Spyro's Adventure (Wii)
Madagascar: Escape 2 Africa Video Game (Xbox360)
Tony Hawk's Downhill Jam (Wii)
8/2012 - 8/2012
| Lighter - Nihilistic Software, Novato, CA |
Call of Duty: Black Ops Declassified (PS Vita)
8/2002 - 5/2006
| 3D Artist and Character Designer - Z-Axis, Foster City, CA |
X-Men: The Official Game (PS2)
Iron Man (canceled PS2 / Xbox title)
Fight for Your Right (canceled PS2 party game) 6/1999 - 3/2002 | 3D Artist and Character Animator - Totally Games,
San Rafael, CA |
Archipelago / Knights of Decayden (canceled Xbox title)
Star Trek: Bridge Commander (PC) EDUCATION 6/1995 - 8/1999
| Academy of Art College | Major: Illustration / Character Animation Degree: BFA, received August 1999 9/1993 - 6/1995
| University of California at Davis | Major: Electrical Engineering |